Carcassonne is a board game in which players use tiles to build a medieval French landscape. Each player takes turns drawing tiles and connecting the tiles to build different aspects of the landscape, such as roads and cities. Players gain points by placing specific pieces called "followers" or "meeples" to "claim" specific tiles and prevent others from connecting their tiles to build roads, etc. The objective of the game is to have the most points at the end of the game and the game ends when all of the tiles have been used.
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